Opened 15 years ago
Closed 14 years ago
Last modified 4 years ago
#3964 closed defect (fixed)
PS2: Wrong audio pitch, higher than normal
|Reported by:||SF/sd-snatcher||Owned by:||sunmax|
Audio is being played at a higher pitch than normal on scummvm-0.12.0. It was working fine on 0.11.0.
Hardware: Playstation-2 slim NTSC, modchiped Game tested: The Dig Medium tested: CD-ROM, USB-flashdrive
Ticket imported from: #2107797. Ticket imported from: bugs/3964.
Change History (8)
comment:1 by , 15 years ago
comment:2 by , 14 years ago
comment:3 by , 14 years ago
What is the status of this item?
comment:4 by , 14 years ago
Raising priority. This is a release-critical bug.
comment:5 by , 14 years ago
|Priority:||normal → blocker|
comment:6 by , 14 years ago
|Status:||new → closed|
comment:7 by , 14 years ago
As of 2009-07-12 fixed in branch-0.13-0 and trunk.
comment:8 by , 4 years ago
|Component:||→ Port: PS2|
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I can confirm this. The voices are too high ("chipmunk effect"). Video and audio are in sync however, so probably the whole game runs too fast.
Hardware: PS2 slim PAL w/ Matrix Infinity Game tested: Monkey Island 3 (German) Medium tested: DVD+RW