#4228 closed defect (fixed)
PSP: Return to Zork is really slow
Reported by: | SF/jinx1337 | Owned by: | bluegr |
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Priority: | normal | Component: | Engine: MADE |
Version: | Keywords: | ||
Cc: | Game: | Return to Zork |
Description
Official 0.13 PSP build.
It takes RTZ 3-5 minutes to get to the INFOCOM logo. Then another 3-5 minutes to get to the intro (which plays out without any hiccups nor crashes).
When skipped or over, it "loads" the game for another 3-10 minutes before it goes to the Valley of Vultures.
Memory stick doesn't blink at all while these occur, so it's not "reading" anything.
Currently unplayable on the PSP.
Ticket imported from: #2686879. Ticket imported from: bugs/4228.
Change History (7)
comment:1 by , 16 years ago
comment:2 by , 16 years ago
Summary: | PSP build; game works really, really slow. → PSP: Return to Zork is really slow |
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comment:3 by , 16 years ago
I did some changes to Return to Zork's engine. Could you test the newest daily snapshot, to check if there's any improvement?
comment:5 by , 16 years ago
Works perfectly after your changes! I guess the problem's resolved, thanks thebluegr!
Best regards.
comment:6 by , 16 years ago
Resolution: | → fixed |
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Status: | new → closed |
comment:7 by , 16 years ago
Owner: | set to |
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I meant 0.14 SVN build of course, not the stable 0.13 which doesn't support RTZ. Excuse my error.