Opened 21 years ago
Closed 21 years ago
#1342 closed defect (fixed)
ZAK: Actors not updating (Regression)
Reported by: | Kirben | Owned by: | fingolfin |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Zak McKracken |
Description
Latest ScummVM cvs version. English version of Zak McKracken Compiled under mingw with GCC 3.2.3 and running under Windows XP.
When Zak parachutes out or plane or teleports out of space ship into water, his actor stops updating as he is failing. Once he lands in water and stops talking, his actor only updates as dolphin passes in distance. If I call over the dolphin with kazoo, I don't see the dolphin come out of the sea and it is invisable until Zak moves over it. These problems are caused by scumm/actors.cpp revision 1.161.
Zak's body isn't shown as we see him drop into the sea either, but that isn't a regression and occurs in 0.5.1 too.
Board plane, parachute out of plane, notice Zak isn't shown all the time he is falling. After Zak stops talking notice that his actor only updates as dolphin passes in distance. Use kazoo to call dolphin, notice the dolphin doesn't appear until Zak moves over it.
fingolfin, could you have a look at this issue ?
Ticket imported from: #860823. Ticket imported from: bugs/1342.
Attachments (2)
Change History (5)
by , 21 years ago
comment:1 by , 21 years ago
To clarify this, I don't think the problem is "caused by scumm/ actors.cpp revision 1.161", rather I would think it is "exposed by ..." :-)
comment:2 by , 21 years ago
Resolution: | → fixed |
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Status: | new → closed |
comment:3 by , 21 years ago
Fixed in CVS (need to set Actor::needRedraw to true when changing the elevation).
V2 Zak save