PORTS: MACOS: Mac OS loss of mouse focus with OpenGL
|Reported by:||aculotarpa||Owned by:|
|Priority:||normal||Component:||Port: Mac OS X|
|Version:||Keywords:||Mac OS X, OpenGL, Mouse|
ScummVM 2.3.0git18941-g0ff7411a1d (Jun 19 2021 04:43:04)
macOS Big Sur 11.4
iMac (Retina 5K, 27-inch, 2017) 3,4 GHz Intel Core i5 quad-core
Radeon Pro 570 4 GB
With every game, every time I drag the mouse to the border of the game viewport I loss the focus on ScummVM. In windowed mode I can drag the mouse inside the windows, when in fullscreen I have to invoke Exposé and click on the ScummVM desktop to regain mouse focus.
With Lost in Time I sometime loss the focus simply by right-clicking, and the mouse teleport himself outside the viewport.
This occurs only in game, in the ScummVM GUI anything works fine.
Any other software scaler works fine.
2.2.0 stable works fine.
2.2.1pre229-g4e0b1ca02d (Mar 17 2021 11:26:26) works fine.
Change History (9)
comment:6 by , 8 months ago
|Summary:||Mac OS loss of mouse focus with OpenGL → PORTS: MACOS: Mac OS loss of mouse focus with OpenGL|