Opened 11 years ago

Closed 11 years ago

#3485 closed defect (fixed)

PUTTZOO: (Windows) Screen switch creates flickering

Reported by: raziel- Owned by: Kirben
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Putt-Putt Saves the Zoo

Description

ScummVM 0.11.0svn (Dec 7 2007 22:47:28)
Features compiled in: Vorbis FLAC MP3 zLib MPEG2

When the screen switches between normal gameplay and
inbetweener there is huge flickering due to the reason
the screen isn't drawn 100%.

The screen consists (as of this bug) of 9 cubes
ordered like this:

1 2 3
4 5 6
7 8 9

all of them holding the respective part of the picture.

Now when the switch is performed only the middle (5)
cube is actually drawn, all the others around it are
black, which of course creates a massive dissortion
and leads to an ugly flickering...

(Of course it could be due to a too slow system of
mine, but just to add, it doesn't happen with 0.10)

PuttPutt (3): Saves the Zoo (Windows/English)
(Will add more games if encountered)

AmigaOS4
gcc version 4.0.2 (AmigaOS build 20051012)

Ticket imported from: #1846552. Ticket imported from: bugs/3485.

Change History (5)

comment:1 Changed 11 years ago by raziel-

Summary: PUTT3: (Zoo) Screen switch creates flickeringPUTTZOO: (Windows) Screen switch creates flickering

comment:2 Changed 11 years ago by sev-

I am sorry, but what is this inbetweener?

comment:3 Changed 11 years ago by raziel-

I meant, when the game switches from normal gameplay (user
interqaction) to a (scripted) closeup/movie/inbetweener to
further tell the story.

It's no particular one, it happens with all the in-game "movies".

comment:4 Changed 11 years ago by raziel-

After getting off my lazy butt and actually *checking* the
latest svn, this behaviour has gone away, everything back
to normal - thanks to all involved :-)

comment:5 Changed 11 years ago by Kirben

Owner: set to Kirben
Resolution: fixed
Status: newclosed
Note: See TracTickets for help on using tickets.