Opened 15 years ago
Closed 15 years ago
#3485 closed defect (fixed)
PUTTZOO: (Windows) Screen switch creates flickering
|Reported by:||raziel-||Owned by:||Kirben|
|Cc:||Game:||Putt-Putt Saves the Zoo|
ScummVM 0.11.0svn (Dec 7 2007 22:47:28) Features compiled in: Vorbis FLAC MP3 zLib MPEG2
When the screen switches between normal gameplay and inbetweener there is huge flickering due to the reason the screen isn't drawn 100%.
The screen consists (as of this bug) of 9 cubes ordered like this:
1 2 3 4 5 6 7 8 9
all of them holding the respective part of the picture.
Now when the switch is performed only the middle (5) cube is actually drawn, all the others around it are black, which of course creates a massive dissortion and leads to an ugly flickering...
(Of course it could be due to a too slow system of mine, but just to add, it doesn't happen with 0.10)
PuttPutt (3): Saves the Zoo (Windows/English) (Will add more games if encountered)
AmigaOS4 gcc version 4.0.2 (AmigaOS build 20051012)
Ticket imported from: #1846552. Ticket imported from: bugs/3485.
Change History (5)
comment:1 by , 15 years ago
|Summary:||PUTT3: (Zoo) Screen switch creates flickering → PUTTZOO: (Windows) Screen switch creates flickering|
comment:2 by , 15 years ago
comment:3 by , 15 years ago
I meant, when the game switches from normal gameplay (user interqaction) to a (scripted) closeup/movie/inbetweener to further tell the story.
It's no particular one, it happens with all the in-game "movies".
comment:4 by , 15 years ago
After getting off my lazy butt and actually *checking* the latest svn, this behaviour has gone away, everything back to normal - thanks to all involved :-)
comment:5 by , 15 years ago
|Status:||new → closed|
I am sorry, but what is this inbetweener?