SCI: PQ3: channel volumes are wrong when using Adlib
|Reported by:||OmerMor||Owned by:|
|Game:||Police Quest 3|
Game versions: EGA&VGA/DOS/English/1.000
ScummVM version: 1.2.0svn52375
Platform: Windows7 32bit
Selected audio: Adlib emulation
In the intro, (around the time after the name of the game ("The Kindred") disappears, and executive producer is shown) the main music channel is mixed too low compared to the rhythm section channel. I compared with DosBox (and my memory) and it is very noticeable.
I suspect this is relevant for the mt32 emulation as well, but I have no way of verifying this.
Ticket imported from: #3053125. Ticket imported from: bugs/5307.
Change History (13)
comment:1 by , 9 years ago
|Summary:||channel volumes are wrong when using adlib emulation → PQ3: channel volumes are wrong when using adlib emulation|
comment:4 by , 8 years ago
|Summary:||PQ3: channel volumes are wrong when using adlib emulation → SCI: PQ3: channel volumes are wrong when using Adlib|