Opened 4 years ago
Closed 4 years ago
#12451 closed defect (fixed)
AGS: Lonkey Island isn't defaulting to English
Reported by: | dreammaster | Owned by: | criezy |
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Priority: | normal | Component: | Engine: AGS |
Version: | Keywords: | ||
Cc: | Game: |
Description
The Tale of Lonkey Island available from: ttps://www.adventuregamestudio.co.uk/site/games/game/2100-the-tale-of-lonkey-island/
The game comes with translation files, but should be English by default. However, it's defaulting to German, even with no language selected.
Change History (2)
comment:1 by , 4 years ago
comment:2 by , 4 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Games are no longer detected as English. This should remove the confusion when the game is actually no English or has multiple languages.
Also for AGS games I have removed the language selection in the game tab to remove some confusion since we also have a Game Language option in the Engine tab which is the one that matters.
For the first change to take effect, you will either need to remove and re-add the game, or manually edit the game description string in the Edit game dialog. For the second change to take effect you will need to start the game at least once (or remove and re-add it).
My understanding from the forum post is that we detect all entries as "English" but the default language for this game is German. So this sounds more like a detection issue, and maybe we should detect all AGS games ad unknown language.
The way it works for AGS games, is that we can have .tra files that provides translations. The default language is the one specified in the
acsetup.cfg
file provided with the game. So we cannot easily detect that language with the hash-based detection. We can select a different language in the game options (and usually in the game itself as well).