Opened 5 months ago

Closed 4 months ago

#12479 closed defect (fixed)

AGS: AGS Magus opens a debugging console unexpectedly and then crashes

Reported by: GateKeeper-Adventurer Owned by: criezy
Priority: normal Component: Engine: AGS
Version: Keywords:
Cc: GateKeeper-Adventurer Game:

Description

AGS Magus, which is an AGS version of the card game Wizard, opens a debugging console on its own in ScummVM.

This happens after the first round of cards is dealt, and a prompt asks player how many tricks he is expecting to play. After confirming the choice, the debugging console opens up.

Typing "exit" in the console shuts down everything, so for all practical purposes the game is crashing.

I have attached a screenshot of this behaviour.

This bug was encountered in windows-x86-64-master-3be35c82.

Attachments (1)

AGS Magus in ScummVM.png (74.2 KB ) - added by GateKeeper-Adventurer 5 months ago.

Download all attachments as: .zip

Change History (4)

by GateKeeper-Adventurer, 5 months ago

Attachment: AGS Magus in ScummVM.png added

comment:1 by criezy, 5 months ago

Thank you for the bug report. It looks like we will need to implement pivot_sprite for this game. This is one of two sprite-related allegro functions (with rotate_sprite) that we have not implemented as we had not seen games using those yet.

comment:2 by criezy, 4 months ago

pivot_sprite is now implemented, and I have tested that it seems to work in a couple of games. So the next daily build should work.

comment:3 by criezy, 4 months ago

Owner: set to criezy
Resolution: fixed
Status: newclosed
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