Opened 4 years ago
Closed 4 years ago
#13168 closed defect (fixed)
TWINE: Wrong shooting direction
| Reported by: | vvs- | Owned by: | mgerhardy |
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| Priority: | high | Component: | Engine: TwinE |
| Version: | Keywords: | ||
| Cc: | Game: | Little Big Adventure |
Description
Patrolling robots are shooting in only one direction (south), e.g. in military camp on Principal Island.
Attachments (3)
Change History (10)
comment:1 by , 4 years ago
comment:2 by , 4 years ago
It would be nice if you could add a screenshot. That makes it easier for me to identify the scenes to debug. Also if you have savegames, please also attach them to the issues. Thanks for the report.
by , 4 years ago
| Attachment: | scummvm-lba-cd-00000.png added |
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by , 4 years ago
| Attachment: | scummvm-lba-cd-00002.png added |
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by , 4 years ago
| Attachment: | lba-cd.000 added |
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comment:3 by , 4 years ago
I've added the savegame and two screenshots in Hamalayi Range as that's the only savegame left. I hope it's visible there.
comment:4 by , 4 years ago
scene id 63: Hamalayi Range
looks like Animations::processAnimActions doesn't take the current actor rotation into account in ActionType::ACTION_THROW_EXTRA_BONUS case
comment:6 by , 4 years ago
| Priority: | normal → high |
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comment:7 by , 4 years ago
| Owner: | set to |
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| Resolution: | → fixed |
| Status: | new → closed |

Oh, and rebels throw grenades in that same one direction. That makes them useless.