Opened 6 months ago

Closed 6 months ago

#13168 closed defect (fixed)

TWINE: Wrong shooting direction

Reported by: vvs- Owned by: mgerhardy
Priority: high Component: Engine: TwinE
Version: Keywords:
Cc: Game: Little Big Adventure

Description

Patrolling robots are shooting in only one direction (south), e.g. in military camp on Principal Island.

Attachments (3)

scummvm-lba-cd-00000.png (293.7 KB ) - added by vvs- 6 months ago.
scummvm-lba-cd-00002.png (297.8 KB ) - added by vvs- 6 months ago.
lba-cd.000 (7.9 KB ) - added by vvs- 6 months ago.

Download all attachments as: .zip

Change History (10)

comment:1 by vvs-, 6 months ago

Oh, and rebels throw grenades in that same one direction. That makes them useless.

comment:2 by mgerhardy, 6 months ago

It would be nice if you could add a screenshot. That makes it easier for me to identify the scenes to debug. Also if you have savegames, please also attach them to the issues. Thanks for the report.

by vvs-, 6 months ago

Attachment: scummvm-lba-cd-00000.png added

by vvs-, 6 months ago

Attachment: scummvm-lba-cd-00002.png added

by vvs-, 6 months ago

Attachment: lba-cd.000 added

comment:3 by vvs-, 6 months ago

I've added the savegame and two screenshots in Hamalayi Range as that's the only savegame left. I hope it's visible there.

comment:4 by mgerhardy, 6 months ago

scene id 63: Hamalayi Range

looks like Animations::processAnimActions doesn't take the current actor rotation into account in ActionType::ACTION_THROW_EXTRA_BONUS case

comment:5 by mgerhardy, 6 months ago

should be fixed in master with: 2ec04002253b13fc3600b0d56162458f19617fa6

comment:6 by mgerhardy, 6 months ago

Priority: normalhigh

comment:7 by mgerhardy, 6 months ago

Owner: set to mgerhardy
Resolution: fixed
Status: newclosed
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