Opened 23 months ago

Closed 7 months ago

#9770 closed defect (fixed)

SCI: GK1: Gabriel walks through walls

Reported by: DustyShinigami Owned by: bluegr
Priority: normal Component: Engine: SCI
Keywords: sci32, pathfinding Cc:
Game: Gabriel Knight 1

Description

Just encountered another animation glitch that seems to be reproducible. When exiting Madame Cazaunoux's house Gabriel walks through the wall to get to the door.

ScummVM version - 1.10.0git3185-g519719db49
Language of game - English
Version of game - Talkie, CD-ROM
Platform and Compiler - Win32

Attachments (1)

gk1-cd-win.003 (50.8 KB) - added by DustyShinigami 23 months ago.

Download all attachments as: .zip

Change History (5)

Changed 23 months ago by DustyShinigami

Attachment: gk1-cd-win.003 added

comment:1 Changed 23 months ago by csnover

Keywords: sci32 added

comment:2 Changed 23 months ago by csnover

Summary: Gabriel Knight 1 - Another animation glitchSCI: GK1: Gabriel walks through walls

Thanks for the report! I was able to reproduce the problem using your saved game. This is probably a pathfinding error (and probably the same pathfinding error that allows you to walk through the side of the staircase to get to your room in the inn in QFG4).

comment:3 Changed 18 months ago by csnover

Keywords: pathfinding added

comment:4 Changed 7 months ago by bluegr

Owner: set to bluegr
Resolution: fixed
Status: newclosed

Thanks for your report! This was an edge case. Fixed in commit d597fbc5e3fb5817f680a70e8ef77ed8d337bc3d

Note: See TracTickets for help on using tickets.