Opened 8 years ago
Closed 6 years ago
#9770 closed defect (fixed)
SCI: GK1: Gabriel walks through walls
Reported by: | DustyShinigami | Owned by: | bluegr |
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Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | sci32, pathfinding | |
Cc: | Game: | Gabriel Knight 1 |
Description
Just encountered another animation glitch that seems to be reproducible. When exiting Madame Cazaunoux's house Gabriel walks through the wall to get to the door.
ScummVM version - 1.10.0git3185-g519719db49
Language of game - English
Version of game - Talkie, CD-ROM
Platform and Compiler - Win32
Attachments (1)
Change History (5)
by , 8 years ago
Attachment: | gk1-cd-win.003 added |
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comment:1 by , 8 years ago
Keywords: | sci32 added |
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comment:2 by , 8 years ago
Summary: | Gabriel Knight 1 - Another animation glitch → SCI: GK1: Gabriel walks through walls |
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comment:3 by , 7 years ago
Keywords: | pathfinding added |
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comment:4 by , 6 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Thanks for your report! This was an edge case. Fixed in commit d597fbc5e3fb5817f680a70e8ef77ed8d337bc3d
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Thanks for the report! I was able to reproduce the problem using your saved game. This is probably a pathfinding error (and probably the same pathfinding error that allows you to walk through the side of the staircase to get to your room in the inn in QFG4).