DOTT/SAM: GM Instrument Chorus Level Improperly Set
|Reported by:||SF/tbcarey||Owned by:||eriktorbjorn|
|Game:||Day of the Tentacle|
While investigating bug #1159518
I discovered that the instrument chorus levels for the
two SCUMM games that use General MIDI natively [Day Of
The Tentacle + Sam'n'Max Hit The Road] are improperly
set to 64 for every single instrument, while the
original interpreters for both games set every
instrument to chorus level 0 consistently throughout
the game. Global chorus level remains at 64 in the
originals as well, so that doesn't need to be changed.
I was able to easily track these differences via the
display on my SC-88.
Ticket imported from: #1159734. Ticket imported from: bugs/1947.