Opened 5 years ago

Closed 21 months ago

#6642 closed defect (fixed)

TUCKER: In Mall Dentist Shop, Background Music and SFX are very quiet

Reported by: raziel- Owned by: bonki
Priority: normal Component: Engine: Tucker
Keywords: Cc:
Game: Bud Tucker

Description

ScummVM 1.7.0git (Jun 11 2014 20:43:14)
Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC FreeType2 JPEG PNG

In the Dentists at the Mal there should be a rock theme heard as background loop and some drilling noises and "electric charges".

None of them can be heard, the whole scene is completely silent

Bud Tucker in Double Trouble (DOS/English)

Ticket imported from: bugs/6642.

Attachments (2)

tucker.12 (333 bytes ) - added by raziel- 5 years ago.
SAVEGM.10 (2.0 KB ) - added by raziel- 5 years ago.

Download all attachments as: .zip

Change History (12)

by raziel-, 5 years ago

Attachment: tucker.12 added

comment:1 by raziel-, 5 years ago

AmigaOS4 - PPC - SDL - BE
gcc (GCC) 4.2.4 (adtools build 20090118)

comment:2 by digitall, 5 years ago

raziel_: Can you please attach the equivalent savegame from the original interpreter running in DOSBox to allow comparison by developers? Thanks.

comment:3 by digitall, 5 years ago

Tested with latest Git master on Linux x86_64 with (DOS/German) variant and the attached savegame. NOT replicated. The music is very quiet, but is present along with the electric spark SFX.

This may be two different issues here as increasing the music volume makes no significant difference.

by raziel-, 5 years ago

Attachment: SAVEGM.10 added

comment:4 by raziel-, 5 years ago

Yes, you are right, by pressing my ear against the speaker i can actually hear the faint theme and the sfx :-)

Savegame from the original interpreter played with DosBox

comment:5 by digitall, 5 years ago

Ah. So same behaviour on LE and BE, so not BE specific. Will change bug name to be more accurate.

comment:6 by digitall, 5 years ago

Summary: TUCKER: No sound in dentistsTUCKER: In Mall Dentist Shop, Background Music and SFX are very quiet

comment:7 by wjp, 5 years ago

It could be unrelated, but also see http://sourceforge.net/p/scummvm/bugs/6371 for another report about this music track.

comment:8 by bonki, 21 months ago

I can not replicate this at all, can you build from master and check if this still is a problem?

comment:9 by raziel-, 21 months ago

Confirmed fixed.

This doesn't happen anymore either by playing to the scene or by loading the save state.

comment:10 by bonki, 21 months ago

Owner: set to bonki
Resolution: fixed
Status: newclosed

Great, thanks for checking so fast. Closing this.

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