Opened 15 years ago

Closed 14 years ago

#1868 closed defect (fixed)

COMI: Frightening the gravedigger, he goes white.

Reported by: SF/mherberg Owned by: cyxx
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Monkey Island 3


After frightening the gravedigger with Murray, he turns white (but
in a way not found through the original scumm interpreter).

This was using the latest release 0.7.0.

Ticket imported from: #1094340. Ticket imported from: bugs/1868.

Attachments (1)

comi_1094340.diff (2.9 KB ) - added by cyxx 14 years ago.

Download all attachments as: .zip

Change History (7)

comment:1 by fingolfin, 15 years ago

To process your bug report appropriately, we need you to
provide the following additional information:

* ScummVM version (PLEASE test the latest CVS/Daily build)
* Bug details, including instructions on reproducing it
* Language of game (English, German, ...)
* Version of game (talkie, floppy, ...)
* Platform and Compiler (Win32, Linux, MacOS, ...)
* Attach a save game if possible
* If this bug only occurred recently, please note the last
version without the bug, and the first version including
the bug. That way we can fix it quicker by looking at the
changes made.

This should only take you a little time but will make it much easier for
us to process your bug report in a way that satisfies both you and us.

Thank you for your support!

comment:2 by fingolfin, 15 years ago

Status: newpending

comment:3 by SF/mherberg, 15 years ago

Status: pendingnew

comment:4 by SF/mherberg, 15 years ago

It was version 0.7.0 for Win32 (English). Unfortunately I don't have a
save game before the incident. I was using the original English Windows
version of the game, copied to my hard drive with music compressed to

Also this bug has been reproduced by others as it was also posted on the
forums by another user. If someone does have a game save I'm willing
to test it on OS X.

comment:5 by cyxx, 14 years ago

Introducing the extra palette mentionned in the bug report
905833 fixes the problem. In fact, I simply re-used the
darkPalette member of HE90 games.

For information, bootparam 710 allow to test this quickly
and script number 397 drives the cutscene.

by cyxx, 14 years ago

Attachment: comi_1094340.diff added

comment:6 by Kirben, 14 years ago

Owner: set to cyxx
Resolution: fixed
Status: newclosed
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