Opened 12 years ago

Closed 12 years ago

Last modified 12 months ago

#3300 closed defect (fixed)

SYMBIAN UIQ3: Keymapper does not work

Reported by: SF/noelemahc Owned by: anotherguest
Priority: normal Component: Port: Symbian
Keywords: Cc:
Game:

Description

Using the latest stable 0.10.0 release of the Symbian UIQ3 version of ScummVM on a SonyEricsson W950i.

The keymapper function of the GUI does not work altogether. While the premapped functions allow the use of the savegame menu in SCUMM games as well as the 'skip phrase' and 'zone' functions, the rest are non-functional and remapping is not possible - when prompted to press a new key for the function, the program just switches out of the key assignment mode without changing anything.

This prevents the potential circumvention of several cursor-location-caused bugs in GOB games (namely, the lack of screen scrolling in Goblins 3 which there have already been bug reports about and severe problems with accessing the drop-down menus in GOB-engine games and Beneath a Steel Sky).

Ticket imported from: #1749706. Ticket imported from: bugs/3300.

Change History (7)

comment:1 by fingolfin, 12 years ago

Owner: set to anotherguest
Summary: Symbian UIQ3 - Keymapper does not workSYMBIAN UIQ3: Keymapper does not work

comment:2 by SF/noelemahc, 12 years ago

Addendum: This also makes the bike-to-bike combat in Full Throttle (yes, it runs perfectly on my phone, I'll have you know) extremely unwieldy as switching weapons and dodging enemy attacks become extremely laborious feats of stylus-waving.

comment:3 by sev-, 12 years ago

What is the status of this item?

comment:4 by SF/noelemahc, 12 years ago

As of the latest publicly available precompiled unstable build (dated November 24th), this issue has been resolved completely.

comment:5 by sev-, 12 years ago

Thanks for testing

comment:6 by sev-, 12 years ago

Resolution: fixed
Status: newclosed

comment:7 by digitall, 12 months ago

Component: Port: Symbian
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