Opened 11 years ago

Closed 11 years ago

Last modified 11 years ago

#6224 closed defect (fixed)

TOLTECS: Parrot speech cuts off Fenimore's in Cemetery

Reported by: SF/adamhearn Owned by: bluegr
Priority: normal Component: Engine: Toltecs
Version: Keywords:
Cc: Game: 3 Skulls of the Toltecs

Description

ScummVM 1.6.0git2467-gf72d36f (Jan 10 2013 09:40:56) Features compiled in: TAINTED Vorbis FLAC MP3 RGB zLib FluidSynth Theora AAC FreeType2

When Fenimore is reading out the headstone markings in the Cemetery the Parrot's speech interrupts a lot and cuts off Fenimore. In the original the Parrot seems to be quiet (paused) until Fenimore has finished speaking.

I've uploaded a save game from both the original (Windows/English) and from ScummVM.

Ticket imported from: #3600166. Ticket imported from: bugs/6224.

Attachments (2)

cemet.ICT (77.4 KB ) - added by SF/adamhearn 11 years ago.
Cemetery savegame from Windows/English
toltecs.008 (36.2 KB ) - added by SF/adamhearn 11 years ago.
Cemetery location savegame from ScummVM

Download all attachments as: .zip

Change History (4)

by SF/adamhearn, 11 years ago

Attachment: cemet.ICT added

Cemetery savegame from Windows/English

by SF/adamhearn, 11 years ago

Attachment: toltecs.008 added

Cemetery location savegame from ScummVM

comment:1 by bluegr, 11 years ago

Fixed in commit bbec4ac. Thanks for your report! The fix should be available in the next daily build

comment:2 by bluegr, 11 years ago

Keywords: script removed
Owner: set to bluegr
Resolution: fixed
Status: newclosed
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