BS1: Detects games in wrong places
|Reported by:||fingolfin||Owned by:||bluegr|
|Game:||Broken Sword 1|
The BS1 detector is not strict enough, leading to multiple entries when performing a mass detect. In particular, some of these entries may have limited functionality (missing cut scene videos / speech).
Specifically, when I point the mass detector at my sword1 directory (which is a merged copy of the BS1 CDs, with subdirs CLUSTERS, MUSIC, SPEECH, and VIDEO), ScummVM detects the game twice: Once in sword1, once in sword1/CLUSTERS. Unlike BS2, the second entry actually allows starting the game, but then cutscenes etc. are missing.
I would propose that we make the detector more strict. However, this case is less clear to me than the BS2 case, as at least in theory, a user might choose to play without cutscenes, music and speech data in order to preserve storage space (such as on a small device). So it is not completely clear to me whether my request can be realized... Though it would be nice to have this fixed at least in the context of the "mass detector" . This then might require changes to how we perform (mass) detection in general, though.
Ticket imported from: #3049346. Ticket imported from: bugs/5274.