Opened 11 years ago

Closed 11 years ago

Last modified 6 years ago

#7867 closed feature request (fixed)

iOS buildbot: please revert to .tar.bz2 format

Reported by: SF/bsauvage1 Owned by: digitall
Priority: normal Component: Port: iOS
Version: Keywords:
Cc: Game:

Description

The new format .tar.xz can't be uncompressed on iOS, hence the need for a desktop to first uncompress, then install on iPad. While the old format .tar.bz2 could be uncompressed then installed directly using iFile, for example.

Ticket imported from: feature-requests/683.

Attachments (1)

alternate (1.6 KB ) - added by SF/bsauvage1 11 years ago.

Download all attachments as: .zip

Change History (5)

comment:1 by digitall, 11 years ago

Was unaware that the iOS native archiver did not support xz formats yet.

Reverted the buildbot configuration for iOS devices to using .tar.bz2.

This will take effect in a day or so.

Closing as fixed.

comment:2 by digitall, 11 years ago

Owner: set to digitall
Resolution: fixed
Status: newclosed

by SF/bsauvage1, 11 years ago

Attachment: alternate added

comment:3 by SF/bsauvage1, 11 years ago

Better late than never, thank you very much!!

On Sunday, April 20, 2014, digitall tdhs@users.sf.net wrote:

Was unaware that the iOS native archiver did not support xz formats yet.

Reverted the buildbot configuration for iOS devices to using .tar.bz2.

This will take effect in a day or so.

Closing as fixed.

Status: open Group: None Created: Sat Feb 01, 2014 02:29 AM UTC by Benoit Sauvage Last Updated: Sat Feb 01, 2014 02:29 AM UTC Owner:* nobody

The new format .tar.xz can't be uncompressed on iOS, hence the need for a desktop to first uncompress, then install on iPad. While the old format .tar.bz2 could be uncompressed then installed directly using iFile, for example.


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comment:4 by digitall, 6 years ago

Component: Port: iOS
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