Opened 12 years ago

Closed 12 years ago

#3683 closed defect (fixed)

AGI: Fan(Bob Farmboy) - Deadend in Logic(?)

Reported by: raziel- Owned by: bluegr
Priority: normal Component: Engine: AGI
Keywords: script Cc:
Game: AGI Fanmade

Description

ScummVM 0.12.0svn (Apr 6 2008 06:47:38)
Features compiled in: Vorbis FLAC MP3 zLib MPEG2

After the game has started, there is a narrator speech
taking place. After that it should went on with the
game itself ... it doesn't, rather it loops the
narrator speech over and over again, leaving the user
stuck. No menu access possible either.

Fanmade AGI game (Bob The Farmboy/DOS/English)

AmigaOS4
gcc version 4.0.2 (AmigaOS build 20051012)

Ticket imported from: #1935909. Ticket imported from: bugs/3683.

Change History (5)

comment:1 by sev-, 12 years ago

Owner: set to SF/buddha_

comment:2 by bluegr, 12 years ago

The relevant logic script (logic 2) is:

if (isset(f5)) {
(...)
draw.pic(v0);
(...)
v11 = 0;
show.pic();
}
if (v11 == 2) {
print("Narrator:'Welcome to the ultimate Farm Game.'");
(...)
print("Narrator:'Let's see can you stay alive in a farm. Good luck!'");
}
if (v11 >= 4) {
new.room(3);
}
return();

The problem here is that v11 never is never updated, hence the game intro loops

comment:3 by raziel-, 12 years ago

Tested with DOSBox 0.70 and AGI interpreter v2.936

Works there

comment:4 by bluegr, 12 years ago

Owner: changed from SF/buddha_ to bluegr
Resolution: fixed
Status: newclosed

comment:5 by bluegr, 12 years ago

Fixed in the latest SVN
Closing

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