AGI: Fan(Caitlyn's Destiny) - Sprite handling flawed
|Reported by:||raziel-||Owned by:|
ScummVM 0.12.0svn (Apr 6 2008 06:47:38) Features compiled in: Vorbis FLAC MP3 zLib MPEG2
When one talks to Percy a second time (idle chat, NOT trying to get his ball off the tree with "FLOAT") Caitlyn's ego will not be erased due to either broken talk script (Percy is babbling on too although he didn't say anything) or a wrong sprite handling in both cases (Caitly and Percy)
"Hey Percy, how are you today?" "Not so good, Caitlyn. My ball is stuck in that tree. I was playing and threw it too high. What am i gonna do???" "That's a shame Percy, wish i could help find a way to get it, but i have important things to take care of."
Upto this point the dialogue is the same as on the first meet, but now it changes:
"You practice your fire spell, being careful not to get burnt."
No response here, Percy babbling on and a second Caitlyn sprite appeared.
Save game and screenshot attached.
Caitlyn's Destiny (DOS/English)
AmigaOS4 gcc version 4.0.2 (AmigaOS build 20051012)
Ticket imported from: #1935954. Ticket imported from: bugs/3684.