Opened 13 years ago

Closed 13 years ago

Last modified 5 years ago

#5569 closed defect (fixed)

ANDROID: Game zooms partially out of screen during dialogue

Reported by: (none) Owned by: dhewg
Priority: normal Component: Port: Android
Version: Keywords:
Cc: Game:


When playing games such as Monkey Island and Day of the Tentacle, the picture zooms in for no discernible reason as soon as there is dialogue in the game. For example, when Guybrush Threepwood talks with someone, the picture zooms in and parts of the text/gfx is out-of-screen. As soon as the dialogue is over, it zooms back, creating a kind of flickering when dialogue is shown off and on.

Reported on ScummVM 1.2.1 Reported on Android 2.1 Reported on the following mobile devices:

Sony Ericsson X10 Mini Pro Samsung Apollo (GT-i5801) Froyo HTC Tatto HTC Wildfire

See also:

Ticket imported from: #3151362. Ticket imported from: bugs/5569.

Change History (7)

comment:1 by lordhoto, 13 years ago

Summary: Game zooms partially out of screen during dialogueANDROID: Game zooms partially out of screen during dialogue

comment:2 by lordhoto, 13 years ago

Owner: set to anguslees

comment:3 by fuzzie, 13 years ago

LordHoto looked into this and found that the underlying cause is that the engine-reported focus rects are completely wrong, so there's no way it can work. It has been disabled for Android in trunk (and so the nightly Android builds) for now (commit 36135443b).

comment:4 by dhewg, 13 years ago

as long as no engine sets sane focus rect values, i consider disabling that feature on the port as: 'fixed' :)

comment:5 by dhewg, 13 years ago

Owner: changed from anguslees to dhewg
Resolution: fixed
Status: newclosed

comment:6 by dhewg, 13 years ago

feature was disabled with 25ef065a see

comment:7 by digitall, 5 years ago

Component: Port: Android
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