COMI: Banjo duel timing problem
|Reported by:||SF/gourry||Owned by:||fingolfin|
|Cc:||Game:||Monkey Island 3|
ScummVM version: 0.7.0CVS (20 OCT 2004) and previous ones. Platform: WIndows XP SP2 Game: Curse of Monkey Island - English (US) / Windows
I noticed that banjo duel isn't working as original game.
In the original game was present a short timeout of
some second that allowed the player to choose the right
note to play between one automatic phase and the
other during one strofa.
Instead with the emulator only the first note could be played, while the game does not give enough time to play the second and it behaves like if the timeout was elapsed. I have also noticed that in some (random?) situations the game does not leave time even to choose the first note.
It seems a problem of timeout calibration...
The problem is aggirabile playing notes before Guybrush has ended to play... But it is really less fascinating... :-/
Attached savegame just before banjo duel
Ticket imported from: #1051049. Ticket imported from: bugs/1811.