COMI: Banjo duel timing problem
|Reported by:||SF/gourry||Owned by:||fingolfin|
|Game:||Monkey Island 3|
ScummVM version: 0.7.0CVS (20 OCT 2004) and
Platform: WIndows XP SP2
Game: Curse of Monkey Island - English (US) / Windows
I noticed that banjo duel isn't working as original game.
In the original game was present a short timeout of
some second that allowed the player to choose the right
note to play between one automatic phase and the
other during one strofa.
Instead with the emulator only the first note could be
played, while the game does not give enough time to
play the second and it behaves like if the timeout was
I have also noticed that in some (random?) situations
the game does not leave time even to choose the first
It seems a problem of timeout calibration...
The problem is aggirabile playing notes before Guybrush
has ended to play... But it is really less fascinating... :-/
Attached savegame just before banjo duel
Ticket imported from: #1051049. Ticket imported from: bugs/1811.