#3472 closed defect (fixed)
LURE: Crash while intro
Reported by: | lordhoto | Owned by: | dreammaster |
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Priority: | normal | Component: | Engine: Lure |
Version: | Keywords: | ||
Cc: | Game: | Lure of the Temptress |
Description
ScummVM 0.11.0svn (Nov 30 2007 21:39:20) Features compiled in: Vorbis FLAC MP3 zLib MPEG2
In the intro the fight between the knights and the Skrol begins, some pictures are shown and then suddenly it quits with "Decoded data exceeded allocated output buffer size!"
Lure of the Temptress (Floppy/German)
Debian GNU Linux/amd64 gcc (GCC) 4.2.3 20071123 (prerelease) (Debian 4.2.2-4)
Ticket imported from: #1842035. Ticket imported from: bugs/3472.
Change History (3)
comment:1 by , 17 years ago
comment:2 by , 17 years ago
Resolution: | → fixed |
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Status: | new → closed |
comment:3 by , 6 years ago
Component: | → Engine: Lure |
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Game: | → Lure of the Temptress |
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The problem was that in some foreign language versions some screens were decoding to a single byte more than the size of the screen. I've changed the loadScreen method to allocate a single byte more than a full screen but use the correct size to load the physical screen