MI1: SFX stops music
|Reported by:||SF/logicdeluxe||Owned by:||SF/jamieson630|
|Game:||Monkey Island 1|
ScummVM 0.5.3cvs (Aug 13 2003 02:55:48)
This happens in EGA and VGA Floppy versions.
For example, go to the Scumm Bar and close the door or
wait for the chef (who also operates a door)! With the
original interpreter no SFX is played while music is
playing, ie you can not hear a door while inside the
Of course, it would not hurt hearing the door even when
the music is playing, but this should not stop the
music. Playing both simultaniuosly makes sense, of
course, if this would be possible.
Ticket imported from: #787610. Ticket imported from: bugs/1148.