MI1: SFX stops music
|Reported by:||SF/logicdeluxe||Owned by:||SF/jamieson630|
|Cc:||Game:||Monkey Island 1|
ScummVM 0.5.3cvs (Aug 13 2003 02:55:48) This happens in EGA and VGA Floppy versions. For example, go to the Scumm Bar and close the door or wait for the chef (who also operates a door)! With the original interpreter no SFX is played while music is playing, ie you can not hear a door while inside the Scumm Bar. Of course, it would not hurt hearing the door even when the music is playing, but this should not stop the music. Playing both simultaniuosly makes sense, of course, if this would be possible.
Ticket imported from: #787610. Ticket imported from: bugs/1148.