BS1: Cutscenes don't respond
|Reported by:||Kirben||Owned by:||eriktorbjorn|
|Game:||Broken Sword 1|
Latest ScummVM cvs version.
English version of Broken Sword 1
Compiled under mingw with GCC 3.2.3 and running under
ScummVM doesn't respond to keyboard commands when
cutscenes are playing, ie alt enter.
If I switch to another program and back to ScummVM, it
seems to lock up. The audio continues in background but
display is no longer updated.
Shouldn't the delays for decodeFrame() in
sword1/animation.cpp be going through delay() instead
of system backend directly ?
Ticket imported from: #881112. Ticket imported from: bugs/1401.