DW2: Crash On Entering Sewers
|Reported by:||digitall||Owned by:||eriktorbjorn|
In Discworld 2, upon entering the Sewers (From the Fool's Guild), ScummVM errors out with an assertion:
scummvm: engines/tinsel/actors.cpp:770: int Tinsel::GetLoopCount(int): Assertion `ano > 0 && ano <= NumActors' failed.
This may be linked to the animation of the Luggage jumping into the Sewers.
This only seems to occur when starting from a "New Game", as loading a savegame at the Fool's Guild does not trigger an issue.
Cutscenes were also skipped through using ESC.
ScummVM 1.4.0git471-gd2a55b4-dirty (May 22 2011 17:11:48)
Features compiled in: Vorbis FLAC MP3 ALSA SEQ TiMidity RGB zLib FluidSynth Theora
on Linux x86_32
As reported on IRC by Tron, but have replicated.
Will attempt to bisect for regressive commit.
Ticket imported from: #3306020. Ticket imported from: bugs/5708.