Opened 11 months ago

Closed 10 months ago

Last modified 10 months ago

#10870 closed defect (fixed)

QFG4: Pathfinding in forest 1S from Erana's Garden, south entry

Reported by: tomasz89 Owned by: bluegr
Priority: normal Component: Engine: SCI
Keywords: SCI32 has-pull-request Cc:
Game: Quest for Glory 4

Description

The room south of Erana's garden has an odd pathing route when entering from south; the Hero walks NW then SE rather than simply entering the room.

Attachments (2)

Polygons - Room 580.png (35.5 KB ) - added by Vhati 11 months ago.
Polygon - Room 572 (not bugged, for comparison).png (41.9 KB ) - added by Vhati 11 months ago.

Download all attachments as: .zip

Change History (9)

comment:1 by Vhati, 11 months ago

I can reproduce this in both the CD and floppy editions under ScummVM.
It does not occur in the original interpreters.


QFG4 CD (English)

File - 5kb MD5 - Full MD5
RESOURCE.000 - 263dce4aa34c49d3ad29bec889007b1c - 1364ba69e3c0abb68cc0170650a56692
RESOURCE.AUD - c39521bffb1d8b19a57394866184a0ca - 71098b9e97e20c8941c0e4812d5f906f
RESOURCE.MAP - aba367f2102e81782d961b14fbe3d630 - 801a04cc6aa5d437681a2dd0b6545248
RESOURCE.SFX - 3cf95e09dab8b11d675e0537e18b499a - 7c858d7253f86dab4cc6066013c5ecec

QFG4 Floppy 1.1a + note patch (English)

File - 5kb MD5 - Full MD5
RESOURCE.000 - f64fd6aa3977939a86ff30783dd677e1 - ff42260a665995a85aeb277ad80aac8a
RESOURCE.MAP - d10a4cc177d2091d744e2ad8c049b0ae - 3695b1b0a1d15f3d324ea9f0cc325245
RESOURCE.SFX - 3cf95e09dab8b11d675e0537e18b499a - 7c858d7253f86dab4cc6066013c5ecec

by Vhati, 11 months ago

Attachment: Polygons - Room 580.png added

comment:2 by Vhati, 11 months ago

Same problem as #10858.

Room 580, entering from south (581). Or exiting to the south.

The SE poly extends across the center of the screen.

comment:3 by Vhati, 11 months ago

Keywords: SCI32 has-pull-request added
Summary: QFG4: Pathfinding in forest 1S from Erana's Garden, when entering from southQFG4: Pathfinding in forest 1S from Erana's Garden, south entry

Pull Request: SCI32: Fix QFG4 forest 580 pathfinding

comment:4 by Vhati, 11 months ago

Interestingly, room 572 also extends across the center yet does NOT have a problem.
Its point on the screen edge forms a right angle, which hero can follow.

So far, rooms that need penalty workarounds (563 and 580) both have an acute corner.

Last edited 11 months ago by Vhati (previous) (diff)

comment:5 by bluegr, 10 months ago

Owner: set to bluegr
Resolution: fixed
Status: newclosed

comment:6 by Filippos Karapetis <bluegr@…>, 10 months ago

In f55fc02e:

Error: Processor CommitTicketReference failed
Unsupported version control system "git": Can't find an appropriate component, maybe the corresponding plugin was not enabled? 

comment:7 by tomasz89, 10 months ago

Confirmed OK.

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