#697 closed defect (fixed)
INDY3: usage_bits crash
Reported by: | SF/phako | Owned by: | eriktorbjorn |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Indiana Jones 3 |
Description
Crash occures on cvs checkout from today (18.02.2003) but also in an earlier checkout with 256 col. german version of the game, running on Debian/testing Linux, compiler gcc 2.95.4
Reproduce by walking through the corridor next to indy (the rightmost), savegame attached.
------------------------------------------- ScummVM 0.3.1cvs Built on Feb 18 2003 23:13:55 -------------------------------------------
jgeorg@newton:~/simon/indi3$ scummvm -p . indy3 Looking for indy3 Trying to start game 'Indiana Jones and the Last Crusade (256)', version 3.0.22 Allocated 200 space in numObjects scummvm: scumm/usage_bits.cpp:42: void Scumm::setGfxUsageBit(int, int): Assertion `1 <= bit && bit <= 96' failed. Abgebrochen (core dumped) -------------------------------------------- Backtrace: (gdb) bt #0 0x4014b581 in kill () from /lib/libc.so.6 #1 0x4009594e in pthread_kill () from /lib/libpthread.so.0 #2 0x40095e29 in raise () from /lib/libpthread.so.0 #3 0x4014c8d1 in abort () from /lib/libc.so.6 #4 0x40145db2 in __assert_fail () from /lib/libc.so.6 #5 0x0808b271 in strcpy () #6 0x08067111 in strcpy () #7 0x08067958 in strcpy () #8 0x0804ecb2 in strcpy () #9 0x08050f99 in strcpy () #10 0x08051178 in strcpy () #11 0x0809c7bf in strcpy () #12 0x4013b0bf in __libc_start_main () from /lib/libc.so.6
Ticket imported from: #689095. Ticket imported from: bugs/697.
Attachments (1)
Change History (6)
comment:1 by , 22 years ago
comment:2 by , 22 years ago
Summary: | Crash in Venice if Indy enters right corridor → INDY3: usage_bits crash |
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comment:4 by , 22 years ago
Resolution: | → fixed |
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Status: | new → closed |
comment:5 by , 22 years ago
Owner: | set to |
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it would appear the savegame isn't attached please try again