SCI: PHANT1: Chapter 7 - Palette glitch in basement
|Reported by:||csnover||Owned by:||csnover|
Similar to #9788.
- Teleport to room 20210
- Set game day to 7 (
vv g 106 7)
- Exit through the door to room 20200.
Expected: Palette is rendered correctly
Actual: Bad palette corrupts the background picture
This is caused by view 3171 being drawn at the same origin as the background picture, and being created later than pic 20200 screen items. In SSCI this view usually ends up getting a lower priority MemID so ends up sorting below the pic, but in ScummVM, the view is created later than the pic SI so sorts above it, causing its palette to be sent after the pic’s palette & leading to graphics corruption.