GR: Actor stuck (Amiga version)
|Reported by:||(none)||Owned by:||SF/buddha_|
ScummVM 0.11.0svn (Jun 7 2007 07:49:05)
When dropping through the hole in the outhouse down to Jakes mine, Jerrod is "stuck". Movement with cursor keys is extremely flawed as Jerrod only walks one pixel in the direction he is ordered to and turns immediately back, facing right and stops.
Movement with mouse is possible upto the point where he enters the dark cave and stops again (intended, i think, as he can't see anything from this point on). Problem is lighting the lantern is refused also, bringing up the message: "Now is not the time"
Haven't played it for a long time, so i may be mistaken about the lantern.
On a related issue: I wasn't able to read in the bible. Not even when i had to figure out the clue from the tombstone in Sutters Fort. It also triggered the message "Now is not the time"
The game is not completeable i fear
Gold Rush! (1.01 1989-01-13 aka 2.05 1989-03-09/Amiga/English)
gcc version 4.0.2 (AmigaOS build 20051012) AmigaOS 4
Ticket imported from: #1733297. Ticket imported from: bugs/3235.
Change History (25)
comment:6 by , 15 years ago
|Summary:||AGI: GR - Cursor movement flawed → AGI: GoldRush (Amiga) - Actor stuck|
comment:7 by , 15 years ago
|Summary:||AGI: GoldRush (Amiga) - Actor stuck → GR: Actor stuck (Amiga version)|