Opened 14 years ago

Closed 14 years ago

Last modified 14 years ago

#4814 closed defect (fixed)

GOB3: Graphical Glitch in finished cutscene

Reported by: SF/windlepoons Owned by: DrMcCoy
Priority: low Component: Engine: Gob
Version: Keywords:
Cc: Game: Goblins 3

Description

The first cutscene after the game has a very hard graphical glitch. Load the savegame and play to finish.

Goblins 3 CD Version v1.02/DOS/German ScummVM 1.1.0svn48158 (Mar 2 2010 03:31:23) Linux x86_32 (sidux 2.6.33)

Ticket imported from: #2969904. Ticket imported from: bugs/4814.

Attachments (2)

gob3cd-de.png (136.0 KB ) - added by SF/windlepoons 14 years ago.
gob3cd-de.s02 (19.3 KB ) - added by SF/windlepoons 14 years ago.

Download all attachments as: .zip

Change History (7)

by SF/windlepoons, 14 years ago

Attachment: gob3cd-de.png added

by SF/windlepoons, 14 years ago

Attachment: gob3cd-de.s02 added

comment:1 by Strangerke, 14 years ago

Problem confirmed in Ange.imd. It's not language dependant.

comment:2 by DrMcCoy, 14 years ago

Hmmkay, the problem is not the IMD itself, but that the background isn't cleared before it plays. I'll look into it.

comment:3 by DrMcCoy, 14 years ago

Owner: set to DrMcCoy
Priority: normallow

comment:4 by DrMcCoy, 14 years ago

Ah, okay, I was wrong. It was a problem with frame coordinate cropping. Fixed in the repository. Thanks :)

comment:5 by DrMcCoy, 14 years ago

Resolution: fixed
Status: newclosed
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