Opened 13 years ago
Closed 11 years ago
#3799 closed defect (fixed)
DRASCULA: slowdown when you hold mouse buttons
Reported by: | SF/glorifindel | Owned by: | sev- |
---|---|---|---|
Priority: | high | Component: | Engine: Drascula |
Version: | Keywords: | ||
Cc: | Game: | Drascula |
Description
I'm using the italian version of Drascula with the current SVN build (on Win32), and when I click anywhere on screen and hold the mouse button the game slows down. The save/load menu also has some glitches: when you type the name of the saved game some letters sometimes are not displayed and there is a strange gap from when you type to when the letter appears in the box. Wouldn't be better to adopt the standard SCUMM interface for the save/load menu (as in Nippon Safes Inc)?
Ticket imported from: #2011470. Ticket imported from: bugs/3799.
Change History (11)
comment:1 by , 13 years ago
comment:2 by , 13 years ago
Owner: | set to |
---|---|
Priority: | normal → high |
comment:3 by , 13 years ago
At least some of this might be because the pause() and delay() functions don't process events.
comment:4 by , 13 years ago
Owner: | changed from | to
---|---|
Resolution: | → fixed |
Status: | new → closed |
comment:5 by , 13 years ago
Fixed in SVN and backported. The delays were used there pretty illogically. And each mousedown generated 200ms delay.
comment:7 by , 13 years ago
Resolution: | fixed |
---|---|
Status: | closed → new |
comment:10 by , 11 years ago
Resolution: | → fixed |
---|---|
Status: | new → closed |
comment:11 by , 11 years ago
I fixed it by reacting on button up event in right mouse. Quite controversal one, but it was the only option without serious rework. Please test.
This bug is nice to get fixed before the release.