Opened 5 years ago
Closed 5 years ago
#12016 closed defect (fixed)
BASE: GMM features crash when using uncached plugins and dynamic detection
| Reported by: | ccawley2011 | Owned by: | ccawley2011 |
|---|---|---|---|
| Priority: | blocker | Component: | --Unset-- |
| Version: | Keywords: | ||
| Cc: | Game: |
Description
Selecting "Load", "Save" or "Options" in the GMM requires loading the detection plugin. On platforms with uncached plugins like the DS, this causes the currently loaded engine plugin to be unloaded, which results in a crash either immediately or when resuming the game.
Change History (2)
comment:1 by , 5 years ago
| Owner: | set to |
|---|---|
| Resolution: | → fixed |
| Status: | new → pending |
comment:2 by , 5 years ago
| Status: | pending → closed |
|---|
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This is fixed by PR #2754.