TOUCHE: Script bug in Rouen may render game uncompletable
|Reported by:||SF/cappuchok||Owned by:||cyxx|
|Game:||Touché: The Adventures of the Fifth Musketeer|
Tested with Win32 ScummVM SVN build 2006-12-20
Game version: English Talkie CD
In the cathedral at Rouen, when you are supposed to use the rope on the torch, you must not leave the cathedral before solving the torch+rope puzzle. If you leave the building (for example, if you forgot the rope), then go back, and use the rope on the torch, you will not get an error message but you will lose the rope from your inventory and the puzzle will not be solved, leaving the game in an uncompletable state.
This bug does not originate in the ScummVM implementation; it is present if you play the game in DOSbox or on an old computer as well.
I have attached a save game where you are inside the cathedral with everything you need to complete the puzzle. Go outside, then go inside again and use the rope on the unlit torch. You will get no message and the rope will disappear from your inventory.
Load the game again, and do the same thing without going outside first. The cut-scene will then play as it should.
Ticket imported from: #1622114. Ticket imported from: bugs/2962.