Opened 17 years ago

Closed 17 years ago

Last modified 5 years ago

#3183 closed defect (fixed)

WINCE: xda mini pocketpc cursor error

Reported by: SF/jo_black Owned by: SF/knakos
Priority: normal Component: Port: WinCE
Version: Keywords:
Cc: Game:

Description

I´m using an XDA Mini PocketPc with Windows Mobile 2003 Edition.

I tried out Scumm VM 0.9.1 for PocketPC and it only works in portrait mode. In landscape mode (left- or right-handed) the pen control is total messed up (axis wrong, can´t click on the buttons). The left hand landscape mode doesn´t work after all (it still takes the right handed landscape mode and the pen control is still messed up).

Btw. I´ve seen that if you start it in portrait mode and press the ape (in monkey island 1) it also turns the page.

Still it is a little bit complicated because I normally work in landscape mode ..

Greetings

Ticket imported from: #1713346. Ticket imported from: bugs/3183.

Attachments (1)

xda mini - scummvm bug.jpg (29.2 KB ) - added by SF/jo_black 17 years ago.

Download all attachments as: .zip

Change History (14)

comment:1 by fingolfin, 17 years ago

Owner: set to SF/knakos
Summary: xda mini pocketpc cursor errorWINCE: xda mini pocketpc cursor error

comment:2 by SF/knakos, 17 years ago

Can you please try out the latest svn build and report back? Thanks.

comment:3 by SF/knakos, 17 years ago

Can you please try out the latest svn build and report back? Thanks.

comment:4 by SF/jo_black, 17 years ago

Have tried the build from the 05/02/07 (if a newer is available please send link).

The counter-clockwise rotation of the pointer is still there. Also the background (the virtual console) is poping in ...

comment:5 by SF/knakos, 17 years ago

Just to clarify, if you start scummvm in portrait (keyboard tucked in) scummvm works ok.

If you start scummvm while the keyboard is out what happens?

Id scummvm is running and you get the keyboard out, the cursor should have the y-axis inverted? (up/down is down/up, left/right is fine)

Also, what is this virtual console that pops up? What does this mean?

Thanks, K.

comment:6 by SF/jo_black, 17 years ago

The virtual keyboard of the xda mini (not scumm vm) (located in the bottom right - that´s what I mean with virtual console) always pops in when I´m pressing something in scumm vm in the bottom right (or I start in portrait mode and flip the screen with scumm vm, then the xda mini virtual keyboard is located in the bottom left). The virtual xda mini keyboard shouldn´t interfere anyway when the application doesn´t want it (in my poker game the virtual xda mini keyboard isn´t active).

The problem with the inverse cursor control only appears if I start scumm vm in landscape (left- or right-handed) mode.

I will try to shoot a photo of it to clarify it ...

comment:7 by SF/knakos, 17 years ago

OK, the keyboard must not popup if you're using the svn build.

For the mouse inversion in landscape modes, the bug should be equivalent to this one:

https://sourceforge.net/tracker/?func=detail&aid=1712102&group_id=37116&atid=418820

which I'll try to fix.

by SF/jo_black, 17 years ago

Attachment: xda mini - scummvm bug.jpg added

comment:8 by SF/jo_black, 17 years ago

Here is the screenshot ... (scumm vm started in portrait and rotated with scummvm) ... File Added: xda mini - scummvm bug.jpg

comment:9 by SF/knakos, 17 years ago

Yes, ok, thanks. Are you sure you're running the svn version (02may07)? (should have version 0.10.0svn shown in the launcher when scummvm starts up and not 0.9.1) This behavior should be gone in this build. If not I'm not sure how to fix this, other than suggesting the workaround:

http://forums.scummvm.org/viewtopic.php?t=3688

comment:10 by SF/jo_black, 17 years ago

You´re right - have used the old one - sorry.

Have tried all three screen assignments (portrait, left, right landscape).

The keyboard problem didn´t occure again. Also the wrong axis problem is solved.

The only small issue is that it always starts as "portrait scumm" despite what you have set up in your Windows CE environment (so you have to turn it manually with the ape button). Don´t know if it is possible to recognize what screen assignment you´ve started it.

Thanks anyway .. good job.

comment:11 by SF/knakos, 17 years ago

Resolution: fixed
Status: newclosed

comment:12 by SF/knakos, 17 years ago

np. the "start in landscape" is a feature request I'll get to, soon. Closing. Thanks.

comment:13 by digitall, 5 years ago

Component: Port: WinCE
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