SDL/OpenGL: Crash when switching renderer backend
|Reported by:||SF/simsaw||Owned by:||lordhoto|
Whenever I select OpenGL in the global options of ScummVM and confirm by clicking OK, ScummVM exits/crashs. This happens no matter what OpenGL mode I select. It works fine when set up for single games via "Edit Game" though.
I tested with the latest Daily Build for Win32 dated July 13, 2011.
I would have attached a log file, but there is nothing to get out of it. The last line simply is: "switching to OpenGL graphics"
Ticket imported from: #3368143. Ticket imported from: bugs/5799.
Change History (6)
comment:2 by , 8 years ago
|Summary:||OpenGL: Crash when trying to set it as global graphics mode → SDL/OpenGL: Crash when switching renderer backend|