AGI: Phils Quest - Immidiate death and out of bounds on restart
|Reported by:||raziel-||Owned by:|
ScummVM 2.3.0git (Jul 16 2021 15:24:39)
Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC A/52 FreeType2 FriBiDi JPEG PNG GIF cloud (servers, local) TinyGL OpenGL
This game has a severe bug where ego dies immidiately after the first start (at first i thought
it was a joke and part of the gameplay, but no).
Problem is that, after restarting the game from the in-game menu, ego is placed at position 0,0
which puts ego outside the playfield area and prevents any further progress in the game due to the
playfield borders locking ego out.
Not tested with original interpreter
I attach the fangame for conveniance.
Phil's Quest - the Search for Tolbaga (DOS/English)
AmigaOS4 - PPC - SDL - BE
gcc (adtools build 11.1.0) 11.1.0