SAM: Mystery Vortex regression
|Reported by:||eriktorbjorn||Owned by:||fingolfin|
|Game:||Sam and Max|
At the Mystery Vortex, Sam and Max are no longer growing/shrinking like they used to. I haven't verified with the original interpreter that they should (I haven't even checked if Sam & Max works in DOSbox now), but I do know that some script keeps calling o6_actorOps, case 92, to continuously change the scale of actors 2 and 3.
However, this is all for nought since setupActorScale() will then set up its own scale factor based on the actor's current box before the costume is drawn.
I haven't had the time to descumm the scripts, so I can't say any more about what's happening at this time.
There used to be a hack in setupActorScale() to fix this (or possibly some other bug), but it was apparently disabled for not making any sense. This happened between revisions 1.175 and 1.176 of actor.cpp.
I don't have any god recent savegame to test this, but you should be able to skip ahead to room 36 (outside the vortex) with the debugger.
Ticket imported from: #833854. Ticket imported from: bugs/1292.