SAM: Mystery Vortex regression
|Reported by:||eriktorbjorn||Owned by:||fingolfin|
|Game:||Sam and Max|
At the Mystery Vortex, Sam and Max are no longer
growing/shrinking like they used to. I haven't verified
with the original interpreter that they should (I
haven't even checked if Sam & Max works in DOSbox now),
but I do know that some script keeps calling
o6_actorOps, case 92, to continuously change the scale
of actors 2 and 3.
However, this is all for nought since setupActorScale()
will then set up its own scale factor based on the
actor's current box before the costume is drawn.
I haven't had the time to descumm the scripts, so I
can't say any more about what's happening at this time.
There used to be a hack in setupActorScale() to fix
this (or possibly some other bug), but it was
apparently disabled for not making any sense. This
happened between revisions 1.175 and 1.176 of actor.cpp.
I don't have any god recent savegame to test this, but
you should be able to skip ahead to room 36 (outside
the vortex) with the debugger.
Ticket imported from: #833854. Ticket imported from: bugs/1292.