id,summary,reporter,owner,description,type,status,priority,component,version,resolution,keywords,cc,game 1292,SAM: Mystery Vortex regression,eriktorbjorn,fingolfin,"{{{#!Markdown At the Mystery Vortex, Sam and Max are no longer growing/shrinking like they used to. I haven't verified with the original interpreter that they should \(I haven't even checked if Sam & Max works in DOSbox now\), but I do know that some script keeps calling o6\_actorOps, case 92, to continuously change the scale of actors 2 and 3. However, this is all for nought since setupActorScale\(\) will then set up its own scale factor based on the actor's current box before the costume is drawn. I haven't had the time to descumm the scripts, so I can't say any more about what's happening at this time. There used to be a hack in setupActorScale\(\) to fix this \(or possibly some other bug\), but it was apparently disabled for not making any sense. This happened between revisions 1.175 and 1.176 of actor.cpp. I don't have any god recent savegame to test this, but you should be able to skip ahead to room 36 \(outside the vortex\) with the debugger. }}} {{{#!div style=""font-size: 75%"" Ticket imported from: !#833854. Ticket imported from: bugs/1292. }}}",defect,closed,normal,Engine: SCUMM,,fixed,,,Sam and Max