FM-TOWNS: Wrong text position (regression)
|Reported by:||(none)||Owned by:||fingolfin|
ScummVM 0.7.0CVS (Apr 11 2004 11:40:40) Features compiled in: Vorbis MP3 zLib MPEG2 Runnig under WinXP
In Loom (floppy version and FM-Towns version, but not Talkie version), the text used in close-ups appears too much on the loft of the screen, making it partly unreadable. The notes on the distaff appear too much on the left as well (I checked against the original interpreter that it is indeed the case).
The problem is recent and didn't occur in version 0.6.0. I first noticed it a few days (maybe a week) ago, but didn't report it then as I thought that it was the same as # , which was also occurring. Yet, # is now fixed and the text position remains in current CVS.
I'm attaching two screenshots showing the bug, as well as a save for Loom EGA (even though it is not really necessary: just start the game and go straight to the Elders' building to notice the bug).
Ticket imported from: #933168. Ticket imported from: bugs/1588.
Change History (22)
comment:12 by , 17 years ago
|Status:||closed → new|
|Summary:||LOOM: Wrong text position (regression) → FM-TOWNS: Wrong text position (regression)|