Opened 5 years ago

Closed 5 years ago

#11179 closed defect (fixed)

[GLK / FROTZ] GameID conflicts with the Macventure Engine's GameIDs

Reported by: goodoldgeorge Owned by: dreammaster
Priority: normal Component: Engine: GLK
Version: Keywords:
Cc: Game:


dejavu: glk gameid conflicted with the macventure engine's dejavu gameid
shadowgate: glk gameid conflicted with the macventure engine's shadowgate gameid

In both cases, ScummVM wants to run the game with GLK engine and stops, with Game data not found error message

The conflicting entries in the source: engines\glk\frotz\detection_tables.h file

Line 256:
{ "dejavu",            "Deja Vu" },

Line 1286:
ENTRY0("dejavu", "930921", "ece489ece5cffa0b8575f44e094a115e", 22500),

Line 582:
{ "shadowgate",        "Shadowgate" },

Line 1616:
ENTRY0("shadowgate", "040616", "9015104db32c046798870273f0754d3c", 141824),

ScummVM 2.2.0git77-g772e60526f-dirty (Sep 28 2019 04:37:45)
Features compiled in: TAINTED Vorbis FLAC MP3 RGB zLib MPEG2 FluidSynth Theora AAC A/52 FreeType2 JPEG PNG cloud (servers, local)

OS: MS Windows 10 Pro x64, v1903 Build: 18362.356

Change History (1)

comment:1 by dreammaster, 5 years ago

Owner: set to dreammaster
Resolution: fixed
Status: newclosed

Thanks for pointing that out. Fixed.

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