Opened 5 years ago
Closed 5 years ago
#11029 closed defect (fixed)
QFG4: Restoring Autosave (aka save #0) restores save #1 instead
Reported by: | lwcorp | Owned by: | sluicebox |
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Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | ||
Cc: | Game: | Quest for Glory 4 |
Description
Autosave, aka save number 0, saves all the times. The preview on it looks fine. But when trying to actually restore it then it restores save number 1 (specifically 1) instead.
Attachments (1)
Change History (6)
by , 5 years ago
Attachment: | version.png added |
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comment:1 by , 5 years ago
Component: | Port: Win64 → Engine: SCI |
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comment:2 by , 5 years ago
comment:3 by , 5 years ago
Other problems:
- Loading slot 0 from command line loads slot 1
- The automatic save game doesn't appear at all when using the game's original Restore dialog
I've got a fix for all of this that looks good so far, but I need to do more testing.
comment:5 by , 5 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
This affected every SCI32 game with autosave
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Thank you for reporting this. You're right, loading the QFG4 autosave slot doesn't work any circumstance, and as far as I can tell it never did.
I tested the commit that added QFG4 autosave support and the behavior is the same: 2ccef4a4768c7f7574a7be0637e3791dc0e9d6ff
We have game-specific workaround code to make auto saving to slot 0 work, which for other games requires changes in two places, but QFG4 code was only added to one of them. This could take some work, those other workarounds rely on attributes that this game doesn't have.