XEEN: Misaligned object sprites compared to DOSBox
|Reported by:||guroukku||Owned by:||dreammaster|
|Game:||Might and Magic: World of Xeen|
Currently, static object sprites are displayed shifted a few pixels to the right of their position in DOSBox, when viewed at their closest visible position (see comparison images below). Sprites are correctly positioned when standing 1 or more tiles back, but shift to the right on approach. This doesn't appear to affect monster sprites.