Opened 2 years ago
Closed 20 months ago
#13530 closed defect (fixed)
ULTIMA6: Enemy Weapons incorrect and unbalanced
Reported by: | bliznik | Owned by: | dreammaster |
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Priority: | normal | Component: | Engine: Ultima |
Version: | Keywords: | ||
Cc: | Game: | Ultima VI: The False Prophet |
Description
In the original Ultima 6, Gargoyles mainly wield boomerangs, halberds, and clubs. In the ScummVM version of Ultima 6, Gargoyles each have 10-15 throwing axes. That not only is incorrect, but it makes it very annoying and cumbersome to search them.
In the original Ultima 6, bridge trolls mainly wield throwing axes or spears, and very rarely and occasionally clubs or bows and arrows. In the ScummVM version of Ultima 6, bridge trolls wield everything...throwing axes, spears, bows and arrows, clubs, etc. This not only fills the screen with throwing axes and spears, but it also requires me to search through 20+ items every time I search a bridge troll, where in the original I might see maybe 6 or 8 items.
This seems to be true across the board. Loot and weapons used by enemies is increased manyfold in the ScummVM version of Ultima 6, which makes things quite unbalanced.
Attachments (5)
Change History (7)
by , 2 years ago
Attachment: | original_bridge_troll_loot.jpg added |
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by , 2 years ago
Attachment: | ScummVM_bridge_troll_loot.jpg added |
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by , 2 years ago
Attachment: | original_bridge_troll_loot.2.jpg added |
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by , 2 years ago
Attachment: | ScummVM_gargoyle_loot.jpg added |
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by , 2 years ago
Attachment: | original_gargoyle_loot.jpg added |
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comment:1 by , 2 years ago
Summary: | ULTIMA VI: Enemy Weapons incorrect and unbalanced → ULTIMA6: Enemy Weapons incorrect and unbalanced |
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comment:2 by , 20 months ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Fixed by PushmePullyou in https://github.com/scummvm/scummvm/pull/4835