Opened 10 months ago
Closed 6 months ago
#14846 closed defect (fixed)
ULTIMA8: No landing sound when finishing a jump
Reported by: | OMGPizzaGuy | Owned by: | OMGPizzaGuy |
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Priority: | normal | Component: | Engine: Ultima |
Version: | Keywords: | ||
Cc: | Game: | Ultima VIII: Pagan |
Description
Version 2.8.0 - In original game, a footstep sound was played at the end of a jump. This occurs even when "Avatar steps" option is turned off.
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The jump animation ends with an AFF_SPECIAL frame that checks for ground beneath, but does so before applying the delta z for the animation. Some possible solutions: