Opened 21 years ago

Closed 21 years ago

#1157 closed defect (fixed)

MI1: SFX crash regression with native midi

Reported by: SF/logicdeluxe Owned by: Kirben
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Monkey Island 1


ScummVM 0.5.3cvs (Aug 15 2003 21:25:49) Using native midi. Whenever I (or the citizens of melee) try to open a door, ScummVM shuts down with "Fatal signal: Segmentation Fault (SDL Parachute Deployed)". The same happens when climbing the steps to the cable to meat hook's, so it seems to be related to sound effects in general. It happens with EGA and VGA floppies. This does not happen with '-eadlib'. This worked when native midi was implemented recently to those games.

Ticket imported from: #789278. Ticket imported from: bugs/1157.

Change History (4)

comment:1 by Kirben, 21 years ago

My fault, try latest ScummVM cvs or Windows snapshot now to see if this fix works.

comment:2 by Kirben, 21 years ago

Owner: set to Kirben

comment:3 by SF/logicdeluxe, 21 years ago

Okay, it works again.

comment:4 by Kirben, 21 years ago

Resolution: fixed
Status: newclosed
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