Opened 20 years ago

Closed 20 years ago

Last modified 20 years ago

#1444 closed defect (fixed)

MI1VGA: Changes in object names are not saved

Reported by: eriktorbjorn Owned by: fingolfin
Priority: normal Component: Engine: SCUMM
Version: Keywords: script
Cc: Game: Monkey Island 1

Description

In pre-V6 games, changes in object names are not saved. One case where this can be observed is in MonkeyVGA, in the SCUMM Bar, once you have completed the three tasks.

At this point, the SCUMM Bar is deserted, except for the cook. His object name is "cook". However, if you save and then restore that savegame, his object name will have reverted to "important-looking pirates". Apparently there is an object doubling for both the cook and the pirates, and it's the room's entry script that changes the name of it.

Originally I hadn't intended to report this bug since the comments in the code indicates that it's known. Or at least the general principles behind it are. Therefore I don't have a savegame on this computer that I can attach. I'll bring one later.

Ticket imported from: #893254. Ticket imported from: bugs/1444.

Change History (6)

comment:1 by fingolfin, 20 years ago

I have a fix locally, by using rtObjectName resources in all Scumm versions. This simplifies the code a bit, too.

But what confuses me right now is why this bug does *not* occur in "monkey" (only in monkeyvga, and probably monkeyega, too). The only difference I notice in o5_setObjectName is that the one is a small header game, while the newer CD-version isn't. But both seems to directly modify the object resource... hu?

I am probably overlooking something, which isn't too surprising given that I have a biig headache and just want to go to bed now =)

comment:2 by fingolfin, 20 years ago

Owner: set to fingolfin

comment:3 by fingolfin, 20 years ago

There is a fix in CVS now, please test.

comment:4 by eriktorbjorn, 20 years ago

I see I completely forgot to bring that savegame I promised, so I had to cheat a bit with boot params. As far as I can tell, your patch works. (As for the regressions you warned about... only time will tell. :-)

comment:5 by fingolfin, 20 years ago

Status: newclosed

comment:6 by fingolfin, 20 years ago

Resolution: fixed
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