MI1VGA: Changes in object names are not saved
|Reported by:||eriktorbjorn||Owned by:||fingolfin|
|Game:||Monkey Island 1|
In pre-V6 games, changes in object names are not saved. One case where this can be observed is in MonkeyVGA, in the SCUMM Bar, once you have completed the three tasks.
At this point, the SCUMM Bar is deserted, except for the cook. His object name is "cook". However, if you save and then restore that savegame, his object name will have reverted to "important-looking pirates". Apparently there is an object doubling for both the cook and the pirates, and it's the room's entry script that changes the name of it.
Originally I hadn't intended to report this bug since the comments in the code indicates that it's known. Or at least the general principles behind it are. Therefore I don't have a savegame on this computer that I can attach. I'll bring one later.
Ticket imported from: #893254. Ticket imported from: bugs/1444.