Opened 22 years ago

Closed 22 years ago

Last modified 22 years ago

#699 closed defect (fixed)

LOOM: usage_bits crash

Reported by: SF/tunah1 Owned by: eriktorbjorn
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Loom

Description

Version: ScummVM 0.3.1cvs Built on Feb 18 2003 11:25:32

Platform: Windows (2000) Game: Loom CD/Talkie (English)

How to reproduce: Load the supplied savegame, walk into the next room (which is all dark) and play "cddc" on the distaff.

The following assertion occurs (after the spell takes effect): Assertion failed: 1 <= bit && bit <= 96, file scumm/usage_bits.cpp, line 42

This crash does not occur on: ScummVM 0.3.0b

-- log excerpt --------------------------- Loading room 30 setBoxFlags(46, 0x80) loadResource(Costume,100) loadResource(Script,39) loadResource(Script,18) Assertion failed: 1 <= bit && bit <= 96, file scumm/usage_bits.cpp, line 42 abnormal program termination

Ticket imported from: #689157. Ticket imported from: bugs/699.

Attachments (1)

loomcd.s03 (51.5 KB ) - added by SF/tunah1 22 years ago.
the savegame

Download all attachments as: .zip

Change History (5)

comment:1 by SF/tunah1, 22 years ago

Resolution: duplicate

comment:2 by SF/khalek, 22 years ago

it seems the savegame isn't attached...

comment:3 by SF/khalek, 22 years ago

Summary: Assertion failed, 0.3.1cvsLOOM: usage_bits crash

comment:4 by fingolfin, 22 years ago

Owner: set to eriktorbjorn
Resolution: duplicatefixed
Status: newclosed

by SF/tunah1, 22 years ago

Attachment: loomcd.s03 added

the savegame

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