#699 closed defect (fixed)
LOOM: usage_bits crash
| Reported by: | SF/tunah1 | Owned by: | eriktorbjorn |
|---|---|---|---|
| Priority: | normal | Component: | Engine: SCUMM |
| Version: | Keywords: | ||
| Cc: | Game: | Loom |
Description
Version: ScummVM 0.3.1cvs Built on Feb 18 2003 11:25:32
Platform: Windows (2000) Game: Loom CD/Talkie (English)
How to reproduce: Load the supplied savegame, walk into the next room (which is all dark) and play "cddc" on the distaff.
The following assertion occurs (after the spell takes effect): Assertion failed: 1 <= bit && bit <= 96, file scumm/usage_bits.cpp, line 42
This crash does not occur on: ScummVM 0.3.0b
-- log excerpt --------------------------- Loading room 30 setBoxFlags(46, 0x80) loadResource(Costume,100) loadResource(Script,39) loadResource(Script,18) Assertion failed: 1 <= bit && bit <= 96, file scumm/usage_bits.cpp, line 42 abnormal program termination
Ticket imported from: #689157. Ticket imported from: bugs/699.
Attachments (1)
Change History (5)
comment:1 by , 23 years ago
| Resolution: | → duplicate |
|---|
comment:2 by , 23 years ago
comment:3 by , 23 years ago
| Summary: | Assertion failed, 0.3.1cvs → LOOM: usage_bits crash |
|---|
comment:4 by , 23 years ago
| Owner: | set to |
|---|---|
| Resolution: | duplicate → fixed |
| Status: | new → closed |

it seems the savegame isn't attached...