Opened 14 years ago

Closed 5 months ago

#7614 closed feature request (fixed)

Implementing a 4x and 5x scaler

Reported by: SF/glorifindel Owned by: sev-
Priority: normal Component: Graphics: Scalers
Version: Keywords:
Cc: Game:

Description

(See http://forums.scummvm.org/viewtopic.php?p=30349) If a lcd monitor don't use its native resolution the image is scaled and lost details/sharpness (some lcd panel is better than other, but a little blur is always present); with a 4-5x scaler this problem would probably disappear, as the fullscreen 1:1 (black borders for smaller resolution, no blur) wouldn't have giants border.

Ticket imported from: #1863295. Ticket imported from: feature-requests/430.

Change History (3)

comment:1 by SF/bobdevis, 13 years ago

Ill second this. A 4x scaler at least would be very nice indeed. Fullscreen mode doesn't play nice with my multi-monitor setup. Sice what 'fullscreen' exactly means is system dependent, it would think it would better for the ScummVM team not to mess with that too much, but implement more scalers instead so you can play better in a window that is 'allmost fullscreen'.

comment:2 by digitall, 3 years ago

Component: Graphics: Scalers
Summary: Implementing a 4x and 5x scaler Implementing a 4x and 5x scaler

comment:3 by sev-, 5 months ago

Owner: set to sev-
Resolution: fixed
Status: newclosed

4x scalers are now present in ScummVM and OpenGL renderer can scale to arbitrary resolution.

Closing as fixed.

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