Opened 10 years ago
Closed 10 years ago
#6619 closed defect (fixed)
RINGWORLD2: Glitch when Nej rises/crouches after guard is stunned
Reported by: | eriktorbjorn | Owned by: | Strangerke |
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Priority: | normal | Component: | Engine: TsAGE |
Version: | Keywords: | ||
Cc: | Game: | Return to Ringworld |
Description
After the guard has been stunned, when Nej rises from behind the rock is suddenly skips toward Quinn. When he crouches down again, he skips away. This is slightly distracting, and causes him to stand much closer to Quinn while they're talking than he does in DOSBox.
Ticket imported from: bugs/6619.
Attachments (4)
Change History (13)
by , 10 years ago
Attachment: | ringworld2-cd.030 added |
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by , 10 years ago
Attachment: | nej-dosbox.png added |
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comment:1 by , 10 years ago
comment:2 by , 10 years ago
On an unrelated note, for some reason ScummVM and DOSBox use different cursors in the attached screenshots.
comment:3 by , 10 years ago
Component: | → Engine: TsAGE |
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Game: | → Return to Ringworld |
comment:4 by , 10 years ago
Replicated here with the attached savegame on latest Git master on Linux x86_64.
eriktorbjorn: Can you attach the original interpreter savegame, so that the TSAGE devs can compare between the DOSBox behaviour easily? Thanks.
by , 10 years ago
comment:6 by , 10 years ago
Owner: | set to |
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Resolution: | → fixed |
comment:10 by , 10 years ago
Status: | new → closed |
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Here are screenshots of the scene in ScummVM and DOSBox.