Selenitic door puzzle skips playing the last sound
|Reported by:||dafioram||Owned by:||bgK|
In the selenitic age after the user has entered the 5 correct sounds and clicks the button to open the door it goes through the sounds except it pauses before the 5th one then skips ahead to the door being open.
If the correct code is used the door opens so the bug is minor.
Scummvm: 64bit 1.9.0git6790-g254f931
Machine: Windows 7 64bit
Game: Myst 95 PC English (not ME!)
Scummvm setting: defaults